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It also returns to a Wide-Open Sandbox model, featuring a number of central planets that serve as mission hubs and dungeons all in one. The game reintroduces vehicular gameplay to the series, after the all-terrain vehicle was dropped in Mass Effect 2 and Mass Effect 3.
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They were then followed by Mass Effect Annihilation in November 2018 that told the story of the ill-fated quarian ark and how exactly it ended up in Andromeda. Titan Books published three semi-prequel novels, starting with Mass Effect Nexus Uprising in March 2017 followed by Mass Effect Initiation in November 2017 that flesh out the Andromeda Initiative and the events that led to the state of the project at the start of the game. After arriving in Andromeda, an incident forces the chosen Ryder sibling to take on the mantle of Pathfinder, and continue their mission to explore the Andromeda galaxy in search of new home worlds.
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Players can choose to play as either Scott or Sara Ryder, the twin children of Alec Ryder, members of the Pathfinder team for humanity's ark, the Hyperion. Of course, reaching Andromeda is just the easy part, as the Milky Way isn't the only galaxy that has its dangers. Even though the ultimate goal is to establish a trade route between galaxies, everyone on board knows it won't happen in their lifetimes. Nine years later, and only months before the Reaper invasion, five massive ships leave the Milky Way, beginning a six hundred year journey across the gulf between galaxies. In 2176 CE, humanity founded the Andromeda Initiative, a multi-species project to reach and colonize the Andromeda Galaxy.
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Developed by BioWare Montreal, it was released for the PlayStation 4, Xbox One and PC on Main North America and Main Europe. Mass Effect: Andromeda is the fourth game in the Mass Effect series.